Disables a system by its type.
The method onDisabled
of the system will be called.
The system class
Enables a system by its type.
The method onEnabled
of the system will be called. If the system is enabled for the first time, the method onCreate
will also be called.
The system class
Returns TRUE if it has a system of the given type, otherwise it returns FALSE
The system class
boolean
The SystemManager is responsible for managing the lifecycle and execution of game systems.
It provides methods for adding, enabling, disabling and retrieving systems that operate on entities and components.
Systems are organized into groups to control their execution order and update frequency.
Acts as the central orchestrator for all game logic and behavior processing.