MaskRenderer component configuration
const maskRenderer = new MaskRenderer({ shape: MaskShape.Rectangle, width: 32, height: 32, color: "#000000", offset: new Vector2(0, 0), rotation: 0, opacity: 1, layer: "Default"}); Copy
const maskRenderer = new MaskRenderer({ shape: MaskShape.Rectangle, width: 32, height: 32, color: "#000000", offset: new Vector2(0, 0), rotation: 0, opacity: 1, layer: "Default"});
const maskRenderer = new MaskRenderer({ shape: MaskShape.Circumference, radius: 16, color: "#000000", offset: new Vector2(0, 0), opacity: 1, layer: "Default"}); Copy
const maskRenderer = new MaskRenderer({ shape: MaskShape.Circumference, radius: 16, color: "#000000", offset: new Vector2(0, 0), opacity: 1, layer: "Default"});
const maskRenderer = new MaskRenderer({ shape: MaskShape.Polygon, vertexModel: [new Vector2(0, 0), new Vector2(32, 0), new Vector2(32, 32), new Vector2(0, 32)], color: "#000000", offset: new Vector2(0, 0), opacity: 1, layer: "Default"}); Copy
const maskRenderer = new MaskRenderer({ shape: MaskShape.Polygon, vertexModel: [new Vector2(0, 0), new Vector2(32, 0), new Vector2(32, 32), new Vector2(0, 32)], color: "#000000", offset: new Vector2(0, 0), opacity: 1, layer: "Default"});
MaskRenderer component configuration
Example
Example
Example